About...
Whacky Wizards
AI unity integration and Machine Learning Models
For one of my recent projects, I challenged myself to integrate two pretrained AI models into a small Unity game demo one for language interpretation and one for image recognition. I chose Vosk (speech to text) and Google’s MediaPipe (image recognition). Neither model has actively supported Unity plugins that are easy to access, so I used libraries created by alphacephei and homuler to bring them into Unity.
I wanted to make a quick demo showcasing these libraries, and Unity was the natural choice given my existing skills. The setup process for both libraries was a bit tricky; I had to dig through a lot of provided code to figure out the correct way to feed inputs into each model. After some trial, error, and code adjustments, both models worked exactly as I wanted allowing me to move on to building the actual game demo around them.