Making A Hypothetical Game UI

As a designer, I believe my work doesn’t stop at creating a great-looking concept it’s just as important to bring that design to life, test it, and ensure its quality remains consistent throughout development. To push myself beyond my comfort zone, I took on a self-initiated challenge: designing, implementing, and refining the complete UI for a racing game. I focused primarily on the menus and their associated UI elements, aiming to create a seamless, visually appealing, and functional player experience from start to finish.